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The Best of Xenoblade Problems

Remember this blog? Well, with 2013 ending, and it seeming unlikely that we’ll be submitting new problems in 2014… We’re going to end the year with the most popular posts we’ve had during Xenoblade Problems’ history! Keep in mind these are based on number of notes. But I guess you can consider this the final post for Xenoblade Problems, in order to give this blog some closure. I hope you enjoy the trip down memory lane!

1. The eternal struggle of fashion vs. function when choosing armor - 101 Notes

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2. Gamestop Drama - 84 Notes

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3. When a story quest has a sense of urgency, but you spend the next 3 hours doing side quests - 71 Notes

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4. Party members standing in the ether in the Bionis’ Heart - 60 Notes

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5. Thinking you’ll be able to beat the game in a few days - 58 Notes

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6. The crushing realization that Melia will outlive all her friends - 56 Notes

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7. Not being able to start the game because you’re too mesmerized by the changing title screen - 56 Notes

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8. Shipping Shulk and Melia - 54 Notes

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9. Wondering what happened to Colonies 1, 2, 3, 4, 5, 7, and 8 - 51 Notes

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10. Meyneth feels - 50 Notes

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11. Awkward Jumping Noises - 50 Notes

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And there we have it! The most popular posts of Xenoblade Problems! I apologize that this blog sort of spontaneously died one day, but it came to the point where pretty much everything had already been submitted (though for the people who kept submitting, most had already been done or were too vague). None of this would’ve been possible without you guys, so thanks for sticking with us as long as you did.

To all the new Xenoblade players out there, I hope you enjoy the 100+ hours of gameplay, and for the entire fandom, maybe this blog will come back again once Monolith Soft’s “X” finally comes out.

Thank you all!

-Draco

Attention Bronados!

The queue is empty! As I mentioned before, this is largely due to the fact that we have been running out of problems. As such, the queue will remain empty since I’ve exhausted my brain thinking of new ones, but this will still be open to submissions. As a result, problems may become more sporadic, as they will be almost entirely dependent upon people submitting.

To those who have submitted in the past but didn’t see theirs pop up, it’s usually because it was either too similar to an existing problem, or it was too vague/obscure.

In any event, thanks for sticking with us as long as you did! We’ll still be around, just… a bit more scarce. If you have submissions though, our doors are always open!

-Draco

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